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Wii u games ported to switch
Wii u games ported to switch




wii u games ported to switch

It's based on Nvidia's well-known mobile architecture, which should make it much easier for developers to port their content to it.

wii u games ported to switch wii u games ported to switch

It has a second screen, but the machine itself is in the portable unit, meaning you can take it anywhere. The Nintendo Switch seems to have been designed entirely to address the failings of Wii U.

wii u games ported to switch

Who needed the GamePad for Bayonetta 2? For Mario 3D Land? Pikmin 3? Wii U leaves behind a small library of excellent Nintendo software-but what Nintendo platform hasn't? I believe the rumors that many Wii U games will be ported to Switch, if only because not enough people have gotten to experience them, but also because the GamePad second-screen functionality is ultimately inessential to their enjoyment. Of course, Splatoon could have happened on any platform it didn't need the Wii U's weirdness to be fun.Īnd that's true of too many of Wii U's titles. And Nintendo did pull off something it hasn't done in a long time on Wii U-introduce a brand-new game franchise that becomes very popular, namely Splatoon. Yes, some of the dual-screen implementations made the games noticeably worse (sorry, Star Fox), but that's not the case with Super Mario Maker, which simply wouldn't have been possible without the marriage of a touchscreen and a television. This is not to say that Wii U was an unmitigated disaster. Wii U may have shared a name with its predecessor, but in many respects it was the anti-Wii whereas the universal appeal of Wii was easily explained the moment you saw someone whack a tennis ball, Wii U was the most complicated game pitch ever: "Okay, so, I'm the ghost and I'm running around, and each of you guys has to look for me, but you can't see me, so you have to tell everybody which color player you are and if you feel the controller vibrating that means the ghost, or me, is close, so." and Mom has already set down the Wiimote and is now slowly backing away. And it did! Only problem is, Nintendo still wasn't quite sure what exactly it wanted to do with it. Wii U was supposed to deliver this dual-screen gameplay without the onerous requirements of buying and assembling two machines and all the associated cablery. It went all-in on this strategy with its GameCube console-anybody else remember playing Zelda: Four Swords and Final Fantasy Crystal Chronicles with your Game Boy Advances hooked up to the GameCube? Nintendo has been chasing the second-screen concept since at least the late 1990s, when it first hooked up a Game Boy Color handheld to a Nintendo 64 console. If you found Wii U's concept-a controller with its own screen-strange when Nintendo announced it in 2011, that's only because you hadn't been paying attention.






Wii u games ported to switch